
Using geometry to influence a camera track is a vital skill. This will be out first major introduction to manipulating 3DE’s 3D environment.Ĭlass 6: Using geometry.
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Here we will learn how to track and control objects. We will end the class by aligning the scene ready for export.Ĭlass 5: Object tracking. We will progress on from our previous lessons by tracking and solving a free moving shot. We will take what we have learned already and apply it tracking several nodal shots, each with their own challenges.Ĭlass 4: Tracking free moves. We will explore the multifaceted nature of the 3DE 2D points.Ĭlass 3: Tracking nodal shots. An introduction to the 3DE interface and a quick look at how we can use python to boost productivity.Ĭlass 2: 2D tracking. Philip is currently working as an artist at The Mill London and is joining to provide the first ever fxphd course on 3DEqualizer.Ĭlass 1: Intro to the user interface and the python interface.

In that time he has worked in mainly films and TV commercials and has trained artists in both London and Mumbai. Maddock is a 3D artist who has been utilising 3DEqualizer4 for the last four years. Designed as a guide to give people a running start in the application, a working knowledge of other tracking applications is recommended. We will also visit on some of the less obvious areas of the software, such as working with the python interface and understanding the role of lens grids. Taught by Philip Maddock, this course will cover a variety of common techniques and practices to get you productive in 3DEqualizer.
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This software is much deeper than a ?One button solution? and offers the level of control which highend visual effects demands. Artists from the world?s foremost VFX houses rely on 3DE to deliver consistent and measured results on major projects. FXPHD – 3DE101 Introduction to 3DEqualizerģDEqualizer is the industry leading tracking solution.
